loadingbuffalo.blogg.se

Tomb raider the lost dominion
Tomb raider the lost dominion




tomb raider the lost dominion

This is evident in her branching into other mediums, appearing prominently in SEAT and Lucozade commercials and practically becoming an unofficial mascot for the commercial pop-rock band, U2.Īnother year passed and Tomb Raider III entered the scene in November of 1998. However, in hindsight many fans feel that this was in fact the pinnacle of Lara's success. The game became an instant success, immediately overtaking the original Tomb Raider in terms of sales and achieved equal, if not greater critical acclaim. Approximately one year later, in November of 1997, Tomb Raider II was released. Lara's Evolutionĭevelopment on Tomb Raider II took a great deal less time than it's predecessor. Upon Tomb Raiders release, it was an immediate critical and financial success, securing a place in video-game history and ensuring a lengthy franchise for Lara Croft and her adventures, which would far surpass Core Designs original goals. The name Lara Croft was supposedly taken by picking a name out from a phone book that was closest to Laura Cruz, whilst retaining a sense of Western impact. However, over time, Laura became a warmer character and Core Design decided to make Laura a British character, in order to make her feel more familiar to the intended American audiences. Lara was born under the name Laura Cruz and was intended to be a cold blooded militaristic South African anti-hero. At around this time, the entire team decided that puzzles and stealth would be a more appropriate approach to developing the game than the all too common action archetype. It wasn't until Toby noticed many of his co-workers playing as female fighters from the game Virtua Fighter that he decided to alter the hero's sex and turn her into a heroine. Originally, the lead character was set to be male, essentially no more than an Indiana Jones clone. It was Toby Gard who, out of the team of 6, undertook the task of developing Lara. One of the reasons for this extensive development period is that the Core Design team consisted of only 6 people. The developers were Core Design, who spent 18 months working on the game. On November 15, 1996, Tomb Raider was finally made available for public consumption. The development of Tomb Raider began in 1993, and took 3 years to complete. Following British archeologist Lara Croft, the Tomb Raider series of games, comics, movies, theme park rides and novels are a pop-culture phenomenon the world over.






Tomb raider the lost dominion