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How to join the thieves guild in oblivion
How to join the thieves guild in oblivion










As does the Console command, "SetOwnership". Of course, enchanting apparel and weapons, rids them of the stolen items tag too. Granted, you don't get money for fencing, but it is a means to be rid of the stolen items tag. Now you can buy back the items without the red hand icon. Place your stolen items in there and relock the chest using "Lock 100". Cast "Open Any Lock" on it, or use the Console and enter "Unlock", and you have access to it. However, Malene (spelling?) at the "Roxie Inn", has hers out in the open. More than that tends to mess with the numbers, and it could end up less than with what he or she started.īy the way, have you ever noticed that dead merchants don't have their Sell Inventory on them? Only when they are alive do they have magical access to their usually hidden Inventory Chests. Granted, without using the Console and setting his "SetBarterGold" to 60000, he won't have enough to buy high end items though. If their morality is low enough, they'll buy stolen goods and not report you. To the Rest: Sell to the owner of the "Inn of Ill Omen"! No guild membership(s) required! No mods! It isn't about your disposition, it's about their morality setting. "Underling" whatever/whomever he is, his favorite exit and entrance! As for the castle being northwest, that's how I thought it might be, but then in our posts, there seemed to be a theme of covering the basic four compass points. To Lord Vampyre: Good for you! But anyway, I suppose they chose to ignore that part of the usual lore.Ĭredit or blame Joss Whedon I suppose for inspiring people to make their own vampire rules. Not only will he buy any stolen items you brought with you, he'll buy back anything that you steal from him! Tip Three: To sell stolen items without a guild membership, seek out the "Inn of Ill Omen" and speak to Manheim Maulheim. Tip Two: To buy poisons and lock-picks without guild membership(s), seek out Shady Sam hiding in the shady areas, specifically a wall corner, behind "Chestnut Handy Stables" by the West Gate Entrance to the Imperial City. Tip One: SPOILER! The quest, "Two Sides of the Coin" seems to me to've been intended by the writers as the best way to join the Thieves Guild, as to finish the quest, you actually have to get your character tossed into jail to become the cellmate of Jorundr so that he'll trust him or her! After the quest, Myvrynra Arano herself begins a quest to find your character and deliver a personal invitation from the Gray Fox himself to join! (Of course you can do some random act to get jailed, but you don't get quest credit.) END OF SPOILER!

how to join the thieves guild in oblivion how to join the thieves guild in oblivion

I joined up last night just to help here! So I hope that I am of help.












How to join the thieves guild in oblivion